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Kids Game Builder Classroom Pack · Design a game · Ages 3 to 5 (Pre-K and K)

My first game: hero, dodge, collect

30 minutes · Ages 3 to 5 · Design a game · Free to print and share

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Goal

Children choose a hero, something to dodge and something to collect, and play their game.

Vocabulary

  • hero
  • dodge
  • collect
  • win

Materials

  • Paper path board (draw a winding road)
  • Toy or coin as the hero
  • Die
  • Optional: one tablet per child or pair

Warm-up (5 minutes)

Play a quick round of tag. Ask: "What did you dodge? How did you win?"

Activity

  1. Each child picks a hero (an animal or toy) and says what it dodges and what it collects.
  2. Draw dodges and goodies on the paper path. Roll the die to move: landing on a goodie scores, a dodge sends you back.
  3. Play in small groups.

Talk about it

  • What made your game fun?
  • What would you change?

Check for understanding

Each child can name their hero, what it dodges and what it collects.

No devices?

The paper path game is the full lesson.

Going further

Optional: the teacher can send finished games to the arcade and choose how each child is credited (first name, initial, nickname or none). A person reviews every game before it goes live.

Safety: students never type names, schools or other personal details into any tool. kidsgamebuilder.com/schools · © 2026 SOEngineered LLC. Free to print and share for teaching; not for resale.